This is just a sample of the work I've completed including subject matters and technologies I used to build them.
To help support multiple device layouts and resolutions, 3rd party developers needed to be aware of the discrepancies that can occur between pixels and devices, as well as how to correct and prevent these issues from arising.
NinjaTrader used two different APIs for rending UI components, depending on the performance required. This often caused confusion between the types of .NET objects used for certain tasks, and also required a little bit of guidance to help developers understand some of the multi-threaded implications of using certain types across the life cycle of each object.
My first assignment as a Jr. Product Manager for NinjaTrader was to compile, review, and publish technical copy for marketing teams to tease content to users eagerly waiting for the milestone release of NinjaTrader version 8. Much of the technical copy used in this document is being reused by NinjaTrader's marketing team in the form of Tweets and Blog content.